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Why is this code 6.5x slower with optimizations enabled?


Unit Testing C CodeWith arrays, why is it the case that a[5] == 5[a]?Why doesn't GCC optimize a*a*a*a*a*a to (a*a*a)*(a*a*a)?Why are elementwise additions much faster in separate loops than in a combined loop?What is “:-!!” in C code?Why is my program slow when looping over exactly 8192 elements?Obfuscated C Code Contest 2006. Please explain sykes2.cWhy does the C preprocessor interpret the word “linux” as the constant “1”?Why does GCC generate 15-20% faster code if I optimize for size instead of speed?How is the linking done for string functions in C?






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13















I wanted to benchmark glibc's strlen function for some reason and found out it apparently performs much slower with optimizations enabled in GCC and I have no idea why.



Here's my code:



#include <time.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>

int main()
char *s = calloc(1 << 20, 1);
memset(s, 65, 1000000);
clock_t start = clock();
for (int i = 0; i < 128; ++i)
s[strlen(s)] = 'A';

clock_t end = clock();
printf("%lldn", (long long)(end-start));
return 0;



On my machine it outputs:



$ gcc test.c && ./a.out
13336
$ gcc -O1 test.c && ./a.out
199004
$ gcc -O2 test.c && ./a.out
83415
$ gcc -O3 test.c && ./a.out
83415


Somehow, enabling optimizations causes it to execute longer.










share|improve this question
























  • With gcc-8.2 debug version takes 51334, release 8246. Release compiler options -O3 -march=native -DNDEBUG

    – Maxim Egorushkin
    6 hours ago







  • 1





    Please report it to gcc's bugzilla.

    – Marc Glisse
    6 hours ago






  • 1





    Using -fno-builtin makes the problem go away. So presumably the issue is that in this particular instance, GCC's builtin strlen is slower than the library's.

    – David Schwartz
    6 hours ago











  • It is generating repnz scasb for strlen at -O1.

    – Marc Glisse
    6 hours ago












  • @MarcGlisse and for -O2 and -O3, it's loading and comparing the chars as integers. Unfortunately, the naive -O0 uses the library function which uses vector-instructions that beat this optimization easily.

    – EOF
    6 hours ago


















13















I wanted to benchmark glibc's strlen function for some reason and found out it apparently performs much slower with optimizations enabled in GCC and I have no idea why.



Here's my code:



#include <time.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>

int main()
char *s = calloc(1 << 20, 1);
memset(s, 65, 1000000);
clock_t start = clock();
for (int i = 0; i < 128; ++i)
s[strlen(s)] = 'A';

clock_t end = clock();
printf("%lldn", (long long)(end-start));
return 0;



On my machine it outputs:



$ gcc test.c && ./a.out
13336
$ gcc -O1 test.c && ./a.out
199004
$ gcc -O2 test.c && ./a.out
83415
$ gcc -O3 test.c && ./a.out
83415


Somehow, enabling optimizations causes it to execute longer.










share|improve this question
























  • With gcc-8.2 debug version takes 51334, release 8246. Release compiler options -O3 -march=native -DNDEBUG

    – Maxim Egorushkin
    6 hours ago







  • 1





    Please report it to gcc's bugzilla.

    – Marc Glisse
    6 hours ago






  • 1





    Using -fno-builtin makes the problem go away. So presumably the issue is that in this particular instance, GCC's builtin strlen is slower than the library's.

    – David Schwartz
    6 hours ago











  • It is generating repnz scasb for strlen at -O1.

    – Marc Glisse
    6 hours ago












  • @MarcGlisse and for -O2 and -O3, it's loading and comparing the chars as integers. Unfortunately, the naive -O0 uses the library function which uses vector-instructions that beat this optimization easily.

    – EOF
    6 hours ago














13












13








13








I wanted to benchmark glibc's strlen function for some reason and found out it apparently performs much slower with optimizations enabled in GCC and I have no idea why.



Here's my code:



#include <time.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>

int main()
char *s = calloc(1 << 20, 1);
memset(s, 65, 1000000);
clock_t start = clock();
for (int i = 0; i < 128; ++i)
s[strlen(s)] = 'A';

clock_t end = clock();
printf("%lldn", (long long)(end-start));
return 0;



On my machine it outputs:



$ gcc test.c && ./a.out
13336
$ gcc -O1 test.c && ./a.out
199004
$ gcc -O2 test.c && ./a.out
83415
$ gcc -O3 test.c && ./a.out
83415


Somehow, enabling optimizations causes it to execute longer.










share|improve this question
















I wanted to benchmark glibc's strlen function for some reason and found out it apparently performs much slower with optimizations enabled in GCC and I have no idea why.



Here's my code:



#include <time.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>

int main()
char *s = calloc(1 << 20, 1);
memset(s, 65, 1000000);
clock_t start = clock();
for (int i = 0; i < 128; ++i)
s[strlen(s)] = 'A';

clock_t end = clock();
printf("%lldn", (long long)(end-start));
return 0;



On my machine it outputs:



$ gcc test.c && ./a.out
13336
$ gcc -O1 test.c && ./a.out
199004
$ gcc -O2 test.c && ./a.out
83415
$ gcc -O3 test.c && ./a.out
83415


Somehow, enabling optimizations causes it to execute longer.







c gcc glibc






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 7 hours ago









Fei Xiang

2,1634822




2,1634822










asked 7 hours ago









TsarNTsarN

6816




6816












  • With gcc-8.2 debug version takes 51334, release 8246. Release compiler options -O3 -march=native -DNDEBUG

    – Maxim Egorushkin
    6 hours ago







  • 1





    Please report it to gcc's bugzilla.

    – Marc Glisse
    6 hours ago






  • 1





    Using -fno-builtin makes the problem go away. So presumably the issue is that in this particular instance, GCC's builtin strlen is slower than the library's.

    – David Schwartz
    6 hours ago











  • It is generating repnz scasb for strlen at -O1.

    – Marc Glisse
    6 hours ago












  • @MarcGlisse and for -O2 and -O3, it's loading and comparing the chars as integers. Unfortunately, the naive -O0 uses the library function which uses vector-instructions that beat this optimization easily.

    – EOF
    6 hours ago


















  • With gcc-8.2 debug version takes 51334, release 8246. Release compiler options -O3 -march=native -DNDEBUG

    – Maxim Egorushkin
    6 hours ago







  • 1





    Please report it to gcc's bugzilla.

    – Marc Glisse
    6 hours ago






  • 1





    Using -fno-builtin makes the problem go away. So presumably the issue is that in this particular instance, GCC's builtin strlen is slower than the library's.

    – David Schwartz
    6 hours ago











  • It is generating repnz scasb for strlen at -O1.

    – Marc Glisse
    6 hours ago












  • @MarcGlisse and for -O2 and -O3, it's loading and comparing the chars as integers. Unfortunately, the naive -O0 uses the library function which uses vector-instructions that beat this optimization easily.

    – EOF
    6 hours ago

















With gcc-8.2 debug version takes 51334, release 8246. Release compiler options -O3 -march=native -DNDEBUG

– Maxim Egorushkin
6 hours ago






With gcc-8.2 debug version takes 51334, release 8246. Release compiler options -O3 -march=native -DNDEBUG

– Maxim Egorushkin
6 hours ago





1




1





Please report it to gcc's bugzilla.

– Marc Glisse
6 hours ago





Please report it to gcc's bugzilla.

– Marc Glisse
6 hours ago




1




1





Using -fno-builtin makes the problem go away. So presumably the issue is that in this particular instance, GCC's builtin strlen is slower than the library's.

– David Schwartz
6 hours ago





Using -fno-builtin makes the problem go away. So presumably the issue is that in this particular instance, GCC's builtin strlen is slower than the library's.

– David Schwartz
6 hours ago













It is generating repnz scasb for strlen at -O1.

– Marc Glisse
6 hours ago






It is generating repnz scasb for strlen at -O1.

– Marc Glisse
6 hours ago














@MarcGlisse and for -O2 and -O3, it's loading and comparing the chars as integers. Unfortunately, the naive -O0 uses the library function which uses vector-instructions that beat this optimization easily.

– EOF
6 hours ago






@MarcGlisse and for -O2 and -O3, it's loading and comparing the chars as integers. Unfortunately, the naive -O0 uses the library function which uses vector-instructions that beat this optimization easily.

– EOF
6 hours ago













1 Answer
1






active

oldest

votes


















11














Testing your code on Godbolt's Compiler Explorer provides this explanation:



  • at -O0 or without optimisations, the generated code call the C library function strlen

  • at -O1 the generated code uses a simple inline expansion using a rep scasb instruction.

  • at -O2 and above, the generated code uses a more elaborate inline expansion.

Benchmarking your code repeatedly shows a substantial variation from one run to another, but increasing the number of iterations shows that:



  • the -O1 code is much slower than the C library implementation: 32240 vs 3090

  • the -O2 code is faster than the -O1 but still substantially slower than the C ibrary code: 8570 vs 3090.

This behavior is specific to gcc and the glibc. The same test on OS/X with clang and Apple's Libc does not show a significant difference, which is not a surprise as Godbolt shows that clang generates a call to the C library strlen at all optimisation levels.



This could be considered a bug in gcc/glibc but more extensive benchmarking might show that the overhead of calling strlen has a more important impact than the lack of performance of the inline code for small strings. The strings on which you benchmark are uncommonly large, so focusing the benchmark on ultra-long strings might not give meaningful results.



I updated the benchmark for smaller strings and it shows similar performance for string lengths varying from 0 to 100 at -O0 and -O2 but still a much worse performance at -O1, 3 times slower.



Here is the updated code:



#include <stdlib.h>
#include <string.h>
#include <time.h>

void benchmark(int repeat, int minlen, int maxlen)
char *s = malloc(maxlen + 1);
memset(s, 'A', minlen);
long long bytes = 0, calls = 0;
clock_t clk = clock();
for (int n = 0; n < repeat; n++)
for (int i = minlen; i < maxlen; ++i)
bytes += i + 1;
calls += 1;
s[i] = '';
s[strlen(s)] = 'A';


clk = clock() - clk;
free(s);
double avglen = (minlen + maxlen - 1) / 2.0;
double ns = (double)clk * 1e9 / CLOCKS_PER_SEC;
printf("average length %7.0f -> avg time: %7.3f ns/byte, %7.3f ns/calln",
avglen, ns / bytes, ns / calls);


int main()
benchmark(10000000, 0, 1);
benchmark(1000000, 0, 10);
benchmark(1000000, 5, 15);
benchmark(100000, 0, 100);
benchmark(100000, 50, 150);
benchmark(10000, 0, 1000);
benchmark(10000, 500, 1500);
benchmark(1000, 0, 10000);
benchmark(1000, 5000, 15000);
benchmark(100, 1000000 - 50, 1000000 + 50);
return 0;



Here is the output:




chqrlie> gcc -std=c99 -O0 benchstrlen.c && ./a.out
average length 0 -> avg time: 14.000 ns/byte, 14.000 ns/call
average length 4 -> avg time: 2.364 ns/byte, 13.000 ns/call
average length 10 -> avg time: 1.238 ns/byte, 13.000 ns/call
average length 50 -> avg time: 0.317 ns/byte, 16.000 ns/call
average length 100 -> avg time: 0.169 ns/byte, 17.000 ns/call
average length 500 -> avg time: 0.074 ns/byte, 37.000 ns/call
average length 1000 -> avg time: 0.068 ns/byte, 68.000 ns/call
average length 5000 -> avg time: 0.064 ns/byte, 318.000 ns/call
average length 10000 -> avg time: 0.062 ns/byte, 622.000 ns/call
average length 1000000 -> avg time: 0.062 ns/byte, 62000.000 ns/call
chqrlie> gcc -std=c99 -O1 benchstrlen.c && ./a.out
average length 0 -> avg time: 20.000 ns/byte, 20.000 ns/call
average length 4 -> avg time: 3.818 ns/byte, 21.000 ns/call
average length 10 -> avg time: 2.190 ns/byte, 23.000 ns/call
average length 50 -> avg time: 0.990 ns/byte, 50.000 ns/call
average length 100 -> avg time: 0.816 ns/byte, 82.000 ns/call
average length 500 -> avg time: 0.679 ns/byte, 340.000 ns/call
average length 1000 -> avg time: 0.664 ns/byte, 664.000 ns/call
average length 5000 -> avg time: 0.651 ns/byte, 3254.000 ns/call
average length 10000 -> avg time: 0.649 ns/byte, 6491.000 ns/call
average length 1000000 -> avg time: 0.648 ns/byte, 648000.000 ns/call
chqrlie> gcc -std=c99 -O2 benchstrlen.c && ./a.out
average length 0 -> avg time: 10.000 ns/byte, 10.000 ns/call
average length 4 -> avg time: 2.000 ns/byte, 11.000 ns/call
average length 10 -> avg time: 1.048 ns/byte, 11.000 ns/call
average length 50 -> avg time: 0.337 ns/byte, 17.000 ns/call
average length 100 -> avg time: 0.299 ns/byte, 30.000 ns/call
average length 500 -> avg time: 0.202 ns/byte, 101.000 ns/call
average length 1000 -> avg time: 0.188 ns/byte, 188.000 ns/call
average length 5000 -> avg time: 0.174 ns/byte, 868.000 ns/call
average length 10000 -> avg time: 0.172 ns/byte, 1716.000 ns/call
average length 1000000 -> avg time: 0.172 ns/byte, 172000.000 ns/call





share|improve this answer

























  • Wouldn't it still be better for the inlined version to use the same optimizations as the library strlen, giving the best of both worlds?

    – Daniel H
    6 hours ago






  • 1





    It would, but the hand optimized version in the C library might be larger and more complicated to inline. I have not looked into this recently, but there used to be a mix of complex platform specific macros in <string.h> and hard coded optimisations in the gcc code generator. Definitely still room for improvement on intel targets.

    – chqrlie
    6 hours ago











  • Does it change if you use -march=native -mtune=native?

    – Deduplicator
    5 hours ago











  • Note that the GNU C library function for strlen() is likely optimised for extremely large strings (that no sane programmer will care about) at the expense of performance for small strings (that are extremely common); and the optimisations done by the library version should never be done. The problem here is that the OP's code doesn't keep track of the string's length itself (e.g. with an int len; variable) and should not have used strlen() at all, making the code so bad for performance that "optimised for something no sane programmer would care about" actually helped.

    – Brendan
    5 hours ago







  • 1





    @chqrlie: I'd also say that this is partly a symptom of a larger problem - code in libraries can't be optimised for any specific case and therefore must be "un-optimal" for some cases. To work around that it would've been nice if there was a strlen_small() and a separate strlen_large(), but there isn't.

    – Brendan
    3 hours ago











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1 Answer
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active

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









11














Testing your code on Godbolt's Compiler Explorer provides this explanation:



  • at -O0 or without optimisations, the generated code call the C library function strlen

  • at -O1 the generated code uses a simple inline expansion using a rep scasb instruction.

  • at -O2 and above, the generated code uses a more elaborate inline expansion.

Benchmarking your code repeatedly shows a substantial variation from one run to another, but increasing the number of iterations shows that:



  • the -O1 code is much slower than the C library implementation: 32240 vs 3090

  • the -O2 code is faster than the -O1 but still substantially slower than the C ibrary code: 8570 vs 3090.

This behavior is specific to gcc and the glibc. The same test on OS/X with clang and Apple's Libc does not show a significant difference, which is not a surprise as Godbolt shows that clang generates a call to the C library strlen at all optimisation levels.



This could be considered a bug in gcc/glibc but more extensive benchmarking might show that the overhead of calling strlen has a more important impact than the lack of performance of the inline code for small strings. The strings on which you benchmark are uncommonly large, so focusing the benchmark on ultra-long strings might not give meaningful results.



I updated the benchmark for smaller strings and it shows similar performance for string lengths varying from 0 to 100 at -O0 and -O2 but still a much worse performance at -O1, 3 times slower.



Here is the updated code:



#include <stdlib.h>
#include <string.h>
#include <time.h>

void benchmark(int repeat, int minlen, int maxlen)
char *s = malloc(maxlen + 1);
memset(s, 'A', minlen);
long long bytes = 0, calls = 0;
clock_t clk = clock();
for (int n = 0; n < repeat; n++)
for (int i = minlen; i < maxlen; ++i)
bytes += i + 1;
calls += 1;
s[i] = '';
s[strlen(s)] = 'A';


clk = clock() - clk;
free(s);
double avglen = (minlen + maxlen - 1) / 2.0;
double ns = (double)clk * 1e9 / CLOCKS_PER_SEC;
printf("average length %7.0f -> avg time: %7.3f ns/byte, %7.3f ns/calln",
avglen, ns / bytes, ns / calls);


int main()
benchmark(10000000, 0, 1);
benchmark(1000000, 0, 10);
benchmark(1000000, 5, 15);
benchmark(100000, 0, 100);
benchmark(100000, 50, 150);
benchmark(10000, 0, 1000);
benchmark(10000, 500, 1500);
benchmark(1000, 0, 10000);
benchmark(1000, 5000, 15000);
benchmark(100, 1000000 - 50, 1000000 + 50);
return 0;



Here is the output:




chqrlie> gcc -std=c99 -O0 benchstrlen.c && ./a.out
average length 0 -> avg time: 14.000 ns/byte, 14.000 ns/call
average length 4 -> avg time: 2.364 ns/byte, 13.000 ns/call
average length 10 -> avg time: 1.238 ns/byte, 13.000 ns/call
average length 50 -> avg time: 0.317 ns/byte, 16.000 ns/call
average length 100 -> avg time: 0.169 ns/byte, 17.000 ns/call
average length 500 -> avg time: 0.074 ns/byte, 37.000 ns/call
average length 1000 -> avg time: 0.068 ns/byte, 68.000 ns/call
average length 5000 -> avg time: 0.064 ns/byte, 318.000 ns/call
average length 10000 -> avg time: 0.062 ns/byte, 622.000 ns/call
average length 1000000 -> avg time: 0.062 ns/byte, 62000.000 ns/call
chqrlie> gcc -std=c99 -O1 benchstrlen.c && ./a.out
average length 0 -> avg time: 20.000 ns/byte, 20.000 ns/call
average length 4 -> avg time: 3.818 ns/byte, 21.000 ns/call
average length 10 -> avg time: 2.190 ns/byte, 23.000 ns/call
average length 50 -> avg time: 0.990 ns/byte, 50.000 ns/call
average length 100 -> avg time: 0.816 ns/byte, 82.000 ns/call
average length 500 -> avg time: 0.679 ns/byte, 340.000 ns/call
average length 1000 -> avg time: 0.664 ns/byte, 664.000 ns/call
average length 5000 -> avg time: 0.651 ns/byte, 3254.000 ns/call
average length 10000 -> avg time: 0.649 ns/byte, 6491.000 ns/call
average length 1000000 -> avg time: 0.648 ns/byte, 648000.000 ns/call
chqrlie> gcc -std=c99 -O2 benchstrlen.c && ./a.out
average length 0 -> avg time: 10.000 ns/byte, 10.000 ns/call
average length 4 -> avg time: 2.000 ns/byte, 11.000 ns/call
average length 10 -> avg time: 1.048 ns/byte, 11.000 ns/call
average length 50 -> avg time: 0.337 ns/byte, 17.000 ns/call
average length 100 -> avg time: 0.299 ns/byte, 30.000 ns/call
average length 500 -> avg time: 0.202 ns/byte, 101.000 ns/call
average length 1000 -> avg time: 0.188 ns/byte, 188.000 ns/call
average length 5000 -> avg time: 0.174 ns/byte, 868.000 ns/call
average length 10000 -> avg time: 0.172 ns/byte, 1716.000 ns/call
average length 1000000 -> avg time: 0.172 ns/byte, 172000.000 ns/call





share|improve this answer

























  • Wouldn't it still be better for the inlined version to use the same optimizations as the library strlen, giving the best of both worlds?

    – Daniel H
    6 hours ago






  • 1





    It would, but the hand optimized version in the C library might be larger and more complicated to inline. I have not looked into this recently, but there used to be a mix of complex platform specific macros in <string.h> and hard coded optimisations in the gcc code generator. Definitely still room for improvement on intel targets.

    – chqrlie
    6 hours ago











  • Does it change if you use -march=native -mtune=native?

    – Deduplicator
    5 hours ago











  • Note that the GNU C library function for strlen() is likely optimised for extremely large strings (that no sane programmer will care about) at the expense of performance for small strings (that are extremely common); and the optimisations done by the library version should never be done. The problem here is that the OP's code doesn't keep track of the string's length itself (e.g. with an int len; variable) and should not have used strlen() at all, making the code so bad for performance that "optimised for something no sane programmer would care about" actually helped.

    – Brendan
    5 hours ago







  • 1





    @chqrlie: I'd also say that this is partly a symptom of a larger problem - code in libraries can't be optimised for any specific case and therefore must be "un-optimal" for some cases. To work around that it would've been nice if there was a strlen_small() and a separate strlen_large(), but there isn't.

    – Brendan
    3 hours ago















11














Testing your code on Godbolt's Compiler Explorer provides this explanation:



  • at -O0 or without optimisations, the generated code call the C library function strlen

  • at -O1 the generated code uses a simple inline expansion using a rep scasb instruction.

  • at -O2 and above, the generated code uses a more elaborate inline expansion.

Benchmarking your code repeatedly shows a substantial variation from one run to another, but increasing the number of iterations shows that:



  • the -O1 code is much slower than the C library implementation: 32240 vs 3090

  • the -O2 code is faster than the -O1 but still substantially slower than the C ibrary code: 8570 vs 3090.

This behavior is specific to gcc and the glibc. The same test on OS/X with clang and Apple's Libc does not show a significant difference, which is not a surprise as Godbolt shows that clang generates a call to the C library strlen at all optimisation levels.



This could be considered a bug in gcc/glibc but more extensive benchmarking might show that the overhead of calling strlen has a more important impact than the lack of performance of the inline code for small strings. The strings on which you benchmark are uncommonly large, so focusing the benchmark on ultra-long strings might not give meaningful results.



I updated the benchmark for smaller strings and it shows similar performance for string lengths varying from 0 to 100 at -O0 and -O2 but still a much worse performance at -O1, 3 times slower.



Here is the updated code:



#include <stdlib.h>
#include <string.h>
#include <time.h>

void benchmark(int repeat, int minlen, int maxlen)
char *s = malloc(maxlen + 1);
memset(s, 'A', minlen);
long long bytes = 0, calls = 0;
clock_t clk = clock();
for (int n = 0; n < repeat; n++)
for (int i = minlen; i < maxlen; ++i)
bytes += i + 1;
calls += 1;
s[i] = '';
s[strlen(s)] = 'A';


clk = clock() - clk;
free(s);
double avglen = (minlen + maxlen - 1) / 2.0;
double ns = (double)clk * 1e9 / CLOCKS_PER_SEC;
printf("average length %7.0f -> avg time: %7.3f ns/byte, %7.3f ns/calln",
avglen, ns / bytes, ns / calls);


int main()
benchmark(10000000, 0, 1);
benchmark(1000000, 0, 10);
benchmark(1000000, 5, 15);
benchmark(100000, 0, 100);
benchmark(100000, 50, 150);
benchmark(10000, 0, 1000);
benchmark(10000, 500, 1500);
benchmark(1000, 0, 10000);
benchmark(1000, 5000, 15000);
benchmark(100, 1000000 - 50, 1000000 + 50);
return 0;



Here is the output:




chqrlie> gcc -std=c99 -O0 benchstrlen.c && ./a.out
average length 0 -> avg time: 14.000 ns/byte, 14.000 ns/call
average length 4 -> avg time: 2.364 ns/byte, 13.000 ns/call
average length 10 -> avg time: 1.238 ns/byte, 13.000 ns/call
average length 50 -> avg time: 0.317 ns/byte, 16.000 ns/call
average length 100 -> avg time: 0.169 ns/byte, 17.000 ns/call
average length 500 -> avg time: 0.074 ns/byte, 37.000 ns/call
average length 1000 -> avg time: 0.068 ns/byte, 68.000 ns/call
average length 5000 -> avg time: 0.064 ns/byte, 318.000 ns/call
average length 10000 -> avg time: 0.062 ns/byte, 622.000 ns/call
average length 1000000 -> avg time: 0.062 ns/byte, 62000.000 ns/call
chqrlie> gcc -std=c99 -O1 benchstrlen.c && ./a.out
average length 0 -> avg time: 20.000 ns/byte, 20.000 ns/call
average length 4 -> avg time: 3.818 ns/byte, 21.000 ns/call
average length 10 -> avg time: 2.190 ns/byte, 23.000 ns/call
average length 50 -> avg time: 0.990 ns/byte, 50.000 ns/call
average length 100 -> avg time: 0.816 ns/byte, 82.000 ns/call
average length 500 -> avg time: 0.679 ns/byte, 340.000 ns/call
average length 1000 -> avg time: 0.664 ns/byte, 664.000 ns/call
average length 5000 -> avg time: 0.651 ns/byte, 3254.000 ns/call
average length 10000 -> avg time: 0.649 ns/byte, 6491.000 ns/call
average length 1000000 -> avg time: 0.648 ns/byte, 648000.000 ns/call
chqrlie> gcc -std=c99 -O2 benchstrlen.c && ./a.out
average length 0 -> avg time: 10.000 ns/byte, 10.000 ns/call
average length 4 -> avg time: 2.000 ns/byte, 11.000 ns/call
average length 10 -> avg time: 1.048 ns/byte, 11.000 ns/call
average length 50 -> avg time: 0.337 ns/byte, 17.000 ns/call
average length 100 -> avg time: 0.299 ns/byte, 30.000 ns/call
average length 500 -> avg time: 0.202 ns/byte, 101.000 ns/call
average length 1000 -> avg time: 0.188 ns/byte, 188.000 ns/call
average length 5000 -> avg time: 0.174 ns/byte, 868.000 ns/call
average length 10000 -> avg time: 0.172 ns/byte, 1716.000 ns/call
average length 1000000 -> avg time: 0.172 ns/byte, 172000.000 ns/call





share|improve this answer

























  • Wouldn't it still be better for the inlined version to use the same optimizations as the library strlen, giving the best of both worlds?

    – Daniel H
    6 hours ago






  • 1





    It would, but the hand optimized version in the C library might be larger and more complicated to inline. I have not looked into this recently, but there used to be a mix of complex platform specific macros in <string.h> and hard coded optimisations in the gcc code generator. Definitely still room for improvement on intel targets.

    – chqrlie
    6 hours ago











  • Does it change if you use -march=native -mtune=native?

    – Deduplicator
    5 hours ago











  • Note that the GNU C library function for strlen() is likely optimised for extremely large strings (that no sane programmer will care about) at the expense of performance for small strings (that are extremely common); and the optimisations done by the library version should never be done. The problem here is that the OP's code doesn't keep track of the string's length itself (e.g. with an int len; variable) and should not have used strlen() at all, making the code so bad for performance that "optimised for something no sane programmer would care about" actually helped.

    – Brendan
    5 hours ago







  • 1





    @chqrlie: I'd also say that this is partly a symptom of a larger problem - code in libraries can't be optimised for any specific case and therefore must be "un-optimal" for some cases. To work around that it would've been nice if there was a strlen_small() and a separate strlen_large(), but there isn't.

    – Brendan
    3 hours ago













11












11








11







Testing your code on Godbolt's Compiler Explorer provides this explanation:



  • at -O0 or without optimisations, the generated code call the C library function strlen

  • at -O1 the generated code uses a simple inline expansion using a rep scasb instruction.

  • at -O2 and above, the generated code uses a more elaborate inline expansion.

Benchmarking your code repeatedly shows a substantial variation from one run to another, but increasing the number of iterations shows that:



  • the -O1 code is much slower than the C library implementation: 32240 vs 3090

  • the -O2 code is faster than the -O1 but still substantially slower than the C ibrary code: 8570 vs 3090.

This behavior is specific to gcc and the glibc. The same test on OS/X with clang and Apple's Libc does not show a significant difference, which is not a surprise as Godbolt shows that clang generates a call to the C library strlen at all optimisation levels.



This could be considered a bug in gcc/glibc but more extensive benchmarking might show that the overhead of calling strlen has a more important impact than the lack of performance of the inline code for small strings. The strings on which you benchmark are uncommonly large, so focusing the benchmark on ultra-long strings might not give meaningful results.



I updated the benchmark for smaller strings and it shows similar performance for string lengths varying from 0 to 100 at -O0 and -O2 but still a much worse performance at -O1, 3 times slower.



Here is the updated code:



#include <stdlib.h>
#include <string.h>
#include <time.h>

void benchmark(int repeat, int minlen, int maxlen)
char *s = malloc(maxlen + 1);
memset(s, 'A', minlen);
long long bytes = 0, calls = 0;
clock_t clk = clock();
for (int n = 0; n < repeat; n++)
for (int i = minlen; i < maxlen; ++i)
bytes += i + 1;
calls += 1;
s[i] = '';
s[strlen(s)] = 'A';


clk = clock() - clk;
free(s);
double avglen = (minlen + maxlen - 1) / 2.0;
double ns = (double)clk * 1e9 / CLOCKS_PER_SEC;
printf("average length %7.0f -> avg time: %7.3f ns/byte, %7.3f ns/calln",
avglen, ns / bytes, ns / calls);


int main()
benchmark(10000000, 0, 1);
benchmark(1000000, 0, 10);
benchmark(1000000, 5, 15);
benchmark(100000, 0, 100);
benchmark(100000, 50, 150);
benchmark(10000, 0, 1000);
benchmark(10000, 500, 1500);
benchmark(1000, 0, 10000);
benchmark(1000, 5000, 15000);
benchmark(100, 1000000 - 50, 1000000 + 50);
return 0;



Here is the output:




chqrlie> gcc -std=c99 -O0 benchstrlen.c && ./a.out
average length 0 -> avg time: 14.000 ns/byte, 14.000 ns/call
average length 4 -> avg time: 2.364 ns/byte, 13.000 ns/call
average length 10 -> avg time: 1.238 ns/byte, 13.000 ns/call
average length 50 -> avg time: 0.317 ns/byte, 16.000 ns/call
average length 100 -> avg time: 0.169 ns/byte, 17.000 ns/call
average length 500 -> avg time: 0.074 ns/byte, 37.000 ns/call
average length 1000 -> avg time: 0.068 ns/byte, 68.000 ns/call
average length 5000 -> avg time: 0.064 ns/byte, 318.000 ns/call
average length 10000 -> avg time: 0.062 ns/byte, 622.000 ns/call
average length 1000000 -> avg time: 0.062 ns/byte, 62000.000 ns/call
chqrlie> gcc -std=c99 -O1 benchstrlen.c && ./a.out
average length 0 -> avg time: 20.000 ns/byte, 20.000 ns/call
average length 4 -> avg time: 3.818 ns/byte, 21.000 ns/call
average length 10 -> avg time: 2.190 ns/byte, 23.000 ns/call
average length 50 -> avg time: 0.990 ns/byte, 50.000 ns/call
average length 100 -> avg time: 0.816 ns/byte, 82.000 ns/call
average length 500 -> avg time: 0.679 ns/byte, 340.000 ns/call
average length 1000 -> avg time: 0.664 ns/byte, 664.000 ns/call
average length 5000 -> avg time: 0.651 ns/byte, 3254.000 ns/call
average length 10000 -> avg time: 0.649 ns/byte, 6491.000 ns/call
average length 1000000 -> avg time: 0.648 ns/byte, 648000.000 ns/call
chqrlie> gcc -std=c99 -O2 benchstrlen.c && ./a.out
average length 0 -> avg time: 10.000 ns/byte, 10.000 ns/call
average length 4 -> avg time: 2.000 ns/byte, 11.000 ns/call
average length 10 -> avg time: 1.048 ns/byte, 11.000 ns/call
average length 50 -> avg time: 0.337 ns/byte, 17.000 ns/call
average length 100 -> avg time: 0.299 ns/byte, 30.000 ns/call
average length 500 -> avg time: 0.202 ns/byte, 101.000 ns/call
average length 1000 -> avg time: 0.188 ns/byte, 188.000 ns/call
average length 5000 -> avg time: 0.174 ns/byte, 868.000 ns/call
average length 10000 -> avg time: 0.172 ns/byte, 1716.000 ns/call
average length 1000000 -> avg time: 0.172 ns/byte, 172000.000 ns/call





share|improve this answer















Testing your code on Godbolt's Compiler Explorer provides this explanation:



  • at -O0 or without optimisations, the generated code call the C library function strlen

  • at -O1 the generated code uses a simple inline expansion using a rep scasb instruction.

  • at -O2 and above, the generated code uses a more elaborate inline expansion.

Benchmarking your code repeatedly shows a substantial variation from one run to another, but increasing the number of iterations shows that:



  • the -O1 code is much slower than the C library implementation: 32240 vs 3090

  • the -O2 code is faster than the -O1 but still substantially slower than the C ibrary code: 8570 vs 3090.

This behavior is specific to gcc and the glibc. The same test on OS/X with clang and Apple's Libc does not show a significant difference, which is not a surprise as Godbolt shows that clang generates a call to the C library strlen at all optimisation levels.



This could be considered a bug in gcc/glibc but more extensive benchmarking might show that the overhead of calling strlen has a more important impact than the lack of performance of the inline code for small strings. The strings on which you benchmark are uncommonly large, so focusing the benchmark on ultra-long strings might not give meaningful results.



I updated the benchmark for smaller strings and it shows similar performance for string lengths varying from 0 to 100 at -O0 and -O2 but still a much worse performance at -O1, 3 times slower.



Here is the updated code:



#include <stdlib.h>
#include <string.h>
#include <time.h>

void benchmark(int repeat, int minlen, int maxlen)
char *s = malloc(maxlen + 1);
memset(s, 'A', minlen);
long long bytes = 0, calls = 0;
clock_t clk = clock();
for (int n = 0; n < repeat; n++)
for (int i = minlen; i < maxlen; ++i)
bytes += i + 1;
calls += 1;
s[i] = '';
s[strlen(s)] = 'A';


clk = clock() - clk;
free(s);
double avglen = (minlen + maxlen - 1) / 2.0;
double ns = (double)clk * 1e9 / CLOCKS_PER_SEC;
printf("average length %7.0f -> avg time: %7.3f ns/byte, %7.3f ns/calln",
avglen, ns / bytes, ns / calls);


int main()
benchmark(10000000, 0, 1);
benchmark(1000000, 0, 10);
benchmark(1000000, 5, 15);
benchmark(100000, 0, 100);
benchmark(100000, 50, 150);
benchmark(10000, 0, 1000);
benchmark(10000, 500, 1500);
benchmark(1000, 0, 10000);
benchmark(1000, 5000, 15000);
benchmark(100, 1000000 - 50, 1000000 + 50);
return 0;



Here is the output:




chqrlie> gcc -std=c99 -O0 benchstrlen.c && ./a.out
average length 0 -> avg time: 14.000 ns/byte, 14.000 ns/call
average length 4 -> avg time: 2.364 ns/byte, 13.000 ns/call
average length 10 -> avg time: 1.238 ns/byte, 13.000 ns/call
average length 50 -> avg time: 0.317 ns/byte, 16.000 ns/call
average length 100 -> avg time: 0.169 ns/byte, 17.000 ns/call
average length 500 -> avg time: 0.074 ns/byte, 37.000 ns/call
average length 1000 -> avg time: 0.068 ns/byte, 68.000 ns/call
average length 5000 -> avg time: 0.064 ns/byte, 318.000 ns/call
average length 10000 -> avg time: 0.062 ns/byte, 622.000 ns/call
average length 1000000 -> avg time: 0.062 ns/byte, 62000.000 ns/call
chqrlie> gcc -std=c99 -O1 benchstrlen.c && ./a.out
average length 0 -> avg time: 20.000 ns/byte, 20.000 ns/call
average length 4 -> avg time: 3.818 ns/byte, 21.000 ns/call
average length 10 -> avg time: 2.190 ns/byte, 23.000 ns/call
average length 50 -> avg time: 0.990 ns/byte, 50.000 ns/call
average length 100 -> avg time: 0.816 ns/byte, 82.000 ns/call
average length 500 -> avg time: 0.679 ns/byte, 340.000 ns/call
average length 1000 -> avg time: 0.664 ns/byte, 664.000 ns/call
average length 5000 -> avg time: 0.651 ns/byte, 3254.000 ns/call
average length 10000 -> avg time: 0.649 ns/byte, 6491.000 ns/call
average length 1000000 -> avg time: 0.648 ns/byte, 648000.000 ns/call
chqrlie> gcc -std=c99 -O2 benchstrlen.c && ./a.out
average length 0 -> avg time: 10.000 ns/byte, 10.000 ns/call
average length 4 -> avg time: 2.000 ns/byte, 11.000 ns/call
average length 10 -> avg time: 1.048 ns/byte, 11.000 ns/call
average length 50 -> avg time: 0.337 ns/byte, 17.000 ns/call
average length 100 -> avg time: 0.299 ns/byte, 30.000 ns/call
average length 500 -> avg time: 0.202 ns/byte, 101.000 ns/call
average length 1000 -> avg time: 0.188 ns/byte, 188.000 ns/call
average length 5000 -> avg time: 0.174 ns/byte, 868.000 ns/call
average length 10000 -> avg time: 0.172 ns/byte, 1716.000 ns/call
average length 1000000 -> avg time: 0.172 ns/byte, 172000.000 ns/call






share|improve this answer














share|improve this answer



share|improve this answer








edited 5 hours ago

























answered 6 hours ago









chqrliechqrlie

63k849108




63k849108












  • Wouldn't it still be better for the inlined version to use the same optimizations as the library strlen, giving the best of both worlds?

    – Daniel H
    6 hours ago






  • 1





    It would, but the hand optimized version in the C library might be larger and more complicated to inline. I have not looked into this recently, but there used to be a mix of complex platform specific macros in <string.h> and hard coded optimisations in the gcc code generator. Definitely still room for improvement on intel targets.

    – chqrlie
    6 hours ago











  • Does it change if you use -march=native -mtune=native?

    – Deduplicator
    5 hours ago











  • Note that the GNU C library function for strlen() is likely optimised for extremely large strings (that no sane programmer will care about) at the expense of performance for small strings (that are extremely common); and the optimisations done by the library version should never be done. The problem here is that the OP's code doesn't keep track of the string's length itself (e.g. with an int len; variable) and should not have used strlen() at all, making the code so bad for performance that "optimised for something no sane programmer would care about" actually helped.

    – Brendan
    5 hours ago







  • 1





    @chqrlie: I'd also say that this is partly a symptom of a larger problem - code in libraries can't be optimised for any specific case and therefore must be "un-optimal" for some cases. To work around that it would've been nice if there was a strlen_small() and a separate strlen_large(), but there isn't.

    – Brendan
    3 hours ago

















  • Wouldn't it still be better for the inlined version to use the same optimizations as the library strlen, giving the best of both worlds?

    – Daniel H
    6 hours ago






  • 1





    It would, but the hand optimized version in the C library might be larger and more complicated to inline. I have not looked into this recently, but there used to be a mix of complex platform specific macros in <string.h> and hard coded optimisations in the gcc code generator. Definitely still room for improvement on intel targets.

    – chqrlie
    6 hours ago











  • Does it change if you use -march=native -mtune=native?

    – Deduplicator
    5 hours ago











  • Note that the GNU C library function for strlen() is likely optimised for extremely large strings (that no sane programmer will care about) at the expense of performance for small strings (that are extremely common); and the optimisations done by the library version should never be done. The problem here is that the OP's code doesn't keep track of the string's length itself (e.g. with an int len; variable) and should not have used strlen() at all, making the code so bad for performance that "optimised for something no sane programmer would care about" actually helped.

    – Brendan
    5 hours ago







  • 1





    @chqrlie: I'd also say that this is partly a symptom of a larger problem - code in libraries can't be optimised for any specific case and therefore must be "un-optimal" for some cases. To work around that it would've been nice if there was a strlen_small() and a separate strlen_large(), but there isn't.

    – Brendan
    3 hours ago
















Wouldn't it still be better for the inlined version to use the same optimizations as the library strlen, giving the best of both worlds?

– Daniel H
6 hours ago





Wouldn't it still be better for the inlined version to use the same optimizations as the library strlen, giving the best of both worlds?

– Daniel H
6 hours ago




1




1





It would, but the hand optimized version in the C library might be larger and more complicated to inline. I have not looked into this recently, but there used to be a mix of complex platform specific macros in <string.h> and hard coded optimisations in the gcc code generator. Definitely still room for improvement on intel targets.

– chqrlie
6 hours ago





It would, but the hand optimized version in the C library might be larger and more complicated to inline. I have not looked into this recently, but there used to be a mix of complex platform specific macros in <string.h> and hard coded optimisations in the gcc code generator. Definitely still room for improvement on intel targets.

– chqrlie
6 hours ago













Does it change if you use -march=native -mtune=native?

– Deduplicator
5 hours ago





Does it change if you use -march=native -mtune=native?

– Deduplicator
5 hours ago













Note that the GNU C library function for strlen() is likely optimised for extremely large strings (that no sane programmer will care about) at the expense of performance for small strings (that are extremely common); and the optimisations done by the library version should never be done. The problem here is that the OP's code doesn't keep track of the string's length itself (e.g. with an int len; variable) and should not have used strlen() at all, making the code so bad for performance that "optimised for something no sane programmer would care about" actually helped.

– Brendan
5 hours ago






Note that the GNU C library function for strlen() is likely optimised for extremely large strings (that no sane programmer will care about) at the expense of performance for small strings (that are extremely common); and the optimisations done by the library version should never be done. The problem here is that the OP's code doesn't keep track of the string's length itself (e.g. with an int len; variable) and should not have used strlen() at all, making the code so bad for performance that "optimised for something no sane programmer would care about" actually helped.

– Brendan
5 hours ago





1




1





@chqrlie: I'd also say that this is partly a symptom of a larger problem - code in libraries can't be optimised for any specific case and therefore must be "un-optimal" for some cases. To work around that it would've been nice if there was a strlen_small() and a separate strlen_large(), but there isn't.

– Brendan
3 hours ago





@chqrlie: I'd also say that this is partly a symptom of a larger problem - code in libraries can't be optimised for any specific case and therefore must be "un-optimal" for some cases. To work around that it would've been nice if there was a strlen_small() and a separate strlen_large(), but there isn't.

– Brendan
3 hours ago



















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There's a third YouTube co-founder"سایت یوتیوب برای چندمین بار در ایران فیلتر شدنسخهٔ اصلیسالار کمانگر جوان آمریکایی ایرانی الاصل مدیر سایت یوتیوب شدنسخهٔ اصلیVideo websites pop up, invite postingsthe originalthe originalYouTube: Overnight success has sparked a backlashthe original"Me at the zoo"YouTube serves up 100 million videos a day onlinethe originalcomScore Releases May 2010 U.S. Online Video Rankingsthe originalYouTube hits 4 billion daily video viewsthe originalYouTube users uploading two days of video every minutethe originalEric Schmidt, Princeton Colloquium on Public & Int'l Affairsthe original«Streaming Dreams»نسخهٔ اصلیAlexa Traffic Rank for YouTube (three month average)the originalHelp! YouTube is killing my business!the originalUtube sues YouTubethe originalGoogle closes $A2b YouTube dealthe originalFlash moves on to smart phonesthe originalYouTube HTML5 Video Playerنسخهٔ اصلیYouTube HTML5 Video Playerthe originalGoogle tries freeing Web video with WebMthe originalVideo length for uploadingthe originalYouTube caps video lengths to reduce infringementthe originalAccount Types: Longer videosthe originalYouTube bumps video limit to 15 minutesthe originalUploading large files and resumable uploadingthe originalVideo Formats: File formatsthe originalGetting Started: File formatsthe originalThe quest for a new video codec in Flash 8the originalAdobe Flash Video File Format Specification Version 10.1the originalYouTube Mobile goes livethe originalYouTube videos go HD with a simple hackthe originalYouTube now supports 4k-resolution videosthe originalYouTube to get high-def 1080p playerthe original«Approximate YouTube Bitrates»نسخهٔ اصلی«Bigger and Better: Encoding for YouTube 720p HD»نسخهٔ اصلی«YouTube's 1080p – Failure Depends on How You Look At It»نسخهٔ اصلیYouTube in 3Dthe originalYouTube in 3D?the originalYouTube 3D Videosthe originalYouTube adds a dimension, 3D goggles not includedthe originalYouTube Adds Stereoscopic 3D Video Support (And 3D Vision Support, Too)the original«Sharing YouTube Videos»نسخهٔ اصلی«Downloading videos from YouTube is not supported, except for one instance when it is permitted.»نسخهٔ اصلی«Terms of Use, 5.B»نسخهٔ اصلی«Some YouTube videos get download option»نسخهٔ اصلی«YouTube looks out for content owners, disables video ripping»«Downloading videos from YouTube is not supported, except for one instance when it is permitted.»نسخهٔ اصلی«YouTube Hopes To Boost Revenue With Video Downloads»نسخهٔ اصلی«YouTube Mobile»نسخهٔ اصلی«YouTube Live on Apple TV Today; Coming to iPhone on June 29»نسخهٔ اصلی«Goodbye Flash: YouTube mobile goes HTML5 on iPhone and Android»نسخهٔ اصلی«YouTube Mobile Goes HTML5, Video Quality Beats Native Apps Hands Down»نسخهٔ اصلی«TiVo Getting YouTube Streaming Today»نسخهٔ اصلی«YouTube video comes to Wii and PlayStation 3 game consoles»نسخهٔ اصلی«Coming Up Next... YouTube on Your TV»نسخهٔ اصلی«Experience YouTube XL on the Big Screen»نسخهٔ اصلی«Xbox Live Getting Live TV, YouTube & Bing Voice Search»نسخهٔ اصلی«YouTube content locations»نسخهٔ اصلی«April fools: YouTube turns the world up-side-down»نسخهٔ اصلی«YouTube goes back to 1911 for April Fools' Day»نسخهٔ اصلی«Simon Cowell's bromance, the self-driving Nascar and Hungry Hippos for iPad... the best April Fools' gags»نسخهٔ اصلی"YouTube Announces It Will Shut Down""YouTube Adds Darude 'Sandstorm' Button To Its Videos For April Fools' Day"«Censorship fears rise as Iran blocks access to top websites»نسخهٔ اصلی«China 'blocks YouTube video site'»نسخهٔ اصلی«YouTube shut down in Morocco»نسخهٔ اصلی«Thailand blocks access to YouTube»نسخهٔ اصلی«Ban on YouTube lifted after deal»نسخهٔ اصلی«Google's Gatekeepers»نسخهٔ اصلی«Turkey goes into battle with Google»نسخهٔ اصلی«Turkey lifts two-year ban on YouTube»نسخهٔ اصلیسانسور در ترکیه به یوتیوب رسیدلغو فیلترینگ یوتیوب در ترکیه«Pakistan blocks YouTube website»نسخهٔ اصلی«Pakistan lifts the ban on YouTube»نسخهٔ اصلی«Pakistan blocks access to YouTube in internet crackdown»نسخهٔ اصلی«Watchdog urges Libya to stop blocking websites»نسخهٔ اصلی«YouTube»نسخهٔ اصلی«Due to abuses of religion, customs Emirates, YouTube is blocked in the UAE»نسخهٔ اصلی«Google Conquered The Web - An Ultimate Winner»نسخهٔ اصلی«100 million videos are viewed daily on YouTube»نسخهٔ اصلی«Harry and Charlie Davies-Carr: Web gets taste for biting baby»نسخهٔ اصلی«Meet YouTube's 224 million girl, Natalie Tran»نسخهٔ اصلی«YouTube to Double Down on Its 'Channel' Experiment»نسخهٔ اصلی«13 Some Media Companies Choose to Profit From Pirated YouTube Clips»نسخهٔ اصلی«Irate HK man unlikely Web hero»نسخهٔ اصلی«Web Guitar Wizard Revealed at Last»نسخهٔ اصلی«Charlie bit my finger – again!»نسخهٔ اصلی«Lowered Expectations: Web Redefines 'Quality'»نسخهٔ اصلی«YouTube's 50 Greatest Viral Videos»نسخهٔ اصلیYouTube Community Guidelinesthe original«Why did my YouTube account get closed down?»نسخهٔ اصلی«Why do I have a sanction on my account?»نسخهٔ اصلی«Is YouTube's three-strike rule fair to users?»نسخهٔ اصلی«Viacom will sue YouTube for $1bn»نسخهٔ اصلی«Mediaset Files EUR500 Million Suit Vs Google's YouTube»نسخهٔ اصلی«Premier League to take action against YouTube»نسخهٔ اصلی«YouTube law fight 'threatens net'»نسخهٔ اصلی«Google must divulge YouTube log»نسخهٔ اصلی«Google Told to Turn Over User Data of YouTube»نسخهٔ اصلی«US judge tosses out Viacom copyright suit against YouTube»نسخهٔ اصلی«Google and Viacom: YouTube copyright lawsuit back on»نسخهٔ اصلی«Woman can sue over YouTube clip de-posting»نسخهٔ اصلی«YouTube loses court battle over music clips»نسخهٔ اصلیYouTube to Test Software To Ease Licensing Fightsthe original«Press Statistics»نسخهٔ اصلی«Testing YouTube's Audio Content ID System»نسخهٔ اصلی«Content ID disputes»نسخهٔ اصلیYouTube Community Guidelinesthe originalYouTube criticized in Germany over anti-Semitic Nazi videosthe originalFury as YouTube carries sick Hillsboro video insultthe originalYouTube attacked by MPs over sex and violence footagethe originalAl-Awlaki's YouTube Videos Targeted by Rep. Weinerthe originalYouTube Withdraws Cleric's Videosthe originalYouTube is letting users decide on terrorism-related videosthe original«Time's Person of the Year: You»نسخهٔ اصلی«Our top 10 funniest YouTube comments – what are yours?»نسخهٔ اصلی«YouTube's worst comments blocked by filter»نسخهٔ اصلی«Site Info YouTube»نسخهٔ اصلیوبگاه YouTubeوبگاه موبایل YouTubeوووووو

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